Fighter Shroom
Aug 12, 2011 12:44:24 GMT -5
Post by Aqua on Aug 12, 2011 12:44:24 GMT -5
Type: Beast/Nature/Power/Poison
Attack: 2.5/5 Defense: 2.5/5
Power Attack Power: 1.5/5 Power Defense: 1.5/5
Threat: 4.5/10 Threat in a Group: 7/10
A mushroom monster, the Fighter Shroom is a smaller version of a Mega Fighter Shroom. They only range from about 2 to 3 feet tall. They have a small body, feirce face, small feet at the bottom of their bodys, and the headband on their heads. They fight alot like the mega fighter shroom, only they are faster because of their smaller size. They are lighter, so being hit by a powerful attack will send them flying through the air. They can use their attacks at a much faster rate then a mega fighter shroom, being able to fire barrages of blasts, and can deal out a least ten more kicks then a mega shrooms in a ten second timeframe, meaning they can kick a foe four times in one second with their tornado kick, as compared to the mega's three a second. They can do normal simple kicks, spin kicks, tornado kicks, round house kicks, jump kicks, rolling kicks, and even the powerful Havoc Strike attack, just like the megas. There kicks arent as strong as the megas though, because of the power difference. Their headbutts can also be done many times at once. When they hit a foe with a headbutt, they use that force to get back in the air, and do it again. They can do this mutiple times. They also release poison spores, but as they attack and move, rather then just when attacked. However they have a weak spot. The top of their heads, where their defenses are lower. Also hitting these with heat and fire can dry and fry these guys. Like the megas, their attack power and their defenses are both cut in half. They lose speed and jump hight as well. But like the megas, water heals them as well, and can restore their health, and reverse the dried or fried state. These little fighters attack quick, and in large groups they attack one after the other, leaving the foe to time to recover or get away. What they lack in power from their larger versions, they make up for in speed, agllity, and numbers. Try not to give them the chance to gang up on you.
Attack: 2.5/5 Defense: 2.5/5
Power Attack Power: 1.5/5 Power Defense: 1.5/5
Threat: 4.5/10 Threat in a Group: 7/10
A mushroom monster, the Fighter Shroom is a smaller version of a Mega Fighter Shroom. They only range from about 2 to 3 feet tall. They have a small body, feirce face, small feet at the bottom of their bodys, and the headband on their heads. They fight alot like the mega fighter shroom, only they are faster because of their smaller size. They are lighter, so being hit by a powerful attack will send them flying through the air. They can use their attacks at a much faster rate then a mega fighter shroom, being able to fire barrages of blasts, and can deal out a least ten more kicks then a mega shrooms in a ten second timeframe, meaning they can kick a foe four times in one second with their tornado kick, as compared to the mega's three a second. They can do normal simple kicks, spin kicks, tornado kicks, round house kicks, jump kicks, rolling kicks, and even the powerful Havoc Strike attack, just like the megas. There kicks arent as strong as the megas though, because of the power difference. Their headbutts can also be done many times at once. When they hit a foe with a headbutt, they use that force to get back in the air, and do it again. They can do this mutiple times. They also release poison spores, but as they attack and move, rather then just when attacked. However they have a weak spot. The top of their heads, where their defenses are lower. Also hitting these with heat and fire can dry and fry these guys. Like the megas, their attack power and their defenses are both cut in half. They lose speed and jump hight as well. But like the megas, water heals them as well, and can restore their health, and reverse the dried or fried state. These little fighters attack quick, and in large groups they attack one after the other, leaving the foe to time to recover or get away. What they lack in power from their larger versions, they make up for in speed, agllity, and numbers. Try not to give them the chance to gang up on you.